README: ========== Version 0.5 Launching Mines. After clicking on prepare mine, Brex will need 40 seconds to finish it. After that time you can launch it using the launching framework. The mine will explode when a Target is coming in range of ~10km Author: <----------> Defiant http://StarTrek.webhop.info Thx to: <----------> -Adonis, Darkthunder and Mark for the mine Model. Requirements: <----------> -QBautostart 0.6 or higher -New Version of the Shuttle Launching Framework if you are unsure where to find the new Version, look here: http://dynamic3.gamespy.com/~bridgecommander/phpBB/viewtopic.php?t=16490 -NanoFX1 or 2 to get a nice explosion Install: <----------> Just put the files into their right place... If you have NanoFX2 beta installed, please install also the patch included else exploding mines will crash the game with a chance of 20% - don't know why. Bugs: <----------> -Without the NanoFX 2 patch, the game will crash - probybly too small model? If you have Problems with this Mod: Please Don't just tell me that "this is not working": Please give me the console output. I can't help you without the output! License: <----------> GPL (see GPL.txt for details) "THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION." LIMITATION ON DAMAGES. IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM OR PROGRAM UTILITIES, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. Sorry for...: <----------> My Bad English.