####################################################################### Sabre-class V1.0 ####################################################################### Ship: USS Sabre; USS Yeager Filename: Sabre-class Version: 1.0 Date: 23rd May 2005 Author: Queball (aka Rich Powick) E-mail: queball08uk@hotmail.com A very under-represented ship from Star Trek: FC - The Sabre class. I always had a soft spot for this class so decided to potter around with it. This file includes two ships: The USS Sabre NX-61932 (conjectural registry) and the USS Yeager NCC-61947. Due to the lack of phaser coverage, the ship is highly maneuverable and has the additional support of wide arc torpedoes set as a pulse script. These better mimick the turrets as seen very briefly in ST:FC.I have also added an aft phaser bank under artistic licence. NOTE: This will not overwrite any other ships unless they are named Sabre (English spelling) or Yeager. If you do have older versions with the same name, remove all instances of them from your BC install before copying these over. The model weighs in at 5881 polys and uses 4 x 1024x512 maps with speculars included and Medium and Low textures. The weapons fit is as follows: 5 phaser arrays (2 per dorsal array for better coverage), 1 aft phaser bank 1 forward photn turret 2 aft photon turrets Installation: //Latest Foundation plug-in needed //NanoFX2 needed for running lights 1.Unzip contents into a new folder and copy the 'Data', 'Scripts' & 'sfx' folders into your Bridge Commander root directory. If asked to overwrite files, click yes to all. 2.Use Bridge Commander Mod Packager to import the ship. 3.Enjoy. Bugs: There are some mesh errors on parts of the hull - this may be due to the Milkshape exporter Credits: -Design - Star Trek / Paramount -Mesh - Queball -Textures - Queball -Hardpoint - Queball -Special thanks to MayhemUK for Beta Testing, sorting out the torpedo sub system and general fixes that were required -Special thanks to LC Amaral for hunting down mesh errors -Special thanks to Sneaker98, Durandal & Wes Janson for the torpedoes and there relevant pulse scripts -Thanks to all the people who commented on the work-in-progress on BCU froums -(If you feel you have been left out of these credits & should be included, please let me know.) By downloading this You agree that I will not be held responsible if this file causes any problems to your machine, game, life and/or your state of mind. So there. [Copyright] THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise and related properties are Registered Trademarks of Paramount Pictures registered in the United States Patent and Trademark Office. All original designs are copyright © Paramount Pictures. No infringement of Paramount's copyrights is intended. [Distribution] All files in this zip are for personal use only and cannot be bought or sold. Permission must be sought from myself (Queball aka Rich Powick) before modification and subsequent publication of the model, texture sets and any other related file in the archive. They can be uploaded in any site but credits MUST be given.